The last of the hydrogen cell bus
The Final environment for the hydrogen game

The Final environment for the hydrogen game

The Devlog made by one of our developers - Sky

Working on the possible Ivy base in Blender. I would use this base to leaf up the scene

Working on the possible Ivy base in Blender. I would use this base to leaf up the scene

When I had hope and actually spent some time to sculpt the ivy

When I had hope and actually spent some time to sculpt the ivy

Another one of the hopeful days

Another one of the hopeful days

The uncoloured base for the environment

The uncoloured base for the environment

Model in unity

Model in unity

Topdown view in-game

Topdown view in-game

Side view

Side view

The last of the hydrogen cell bus

Quite recently, as part of an assignment, we had to create a training environment for Hydrogen Cell Bus Mechanics. Other than the general team organisation, I was able to take part in bringing fantasy to the game. So I took some of the models my teammates created, added a little Ivy and gave it a mossy rock texture to give it the look of an otherworldly author.
I loved giving the environment a story especially as this was not a story-based game, yet these fantasy-like visuals give it a sense of epic mystery. Wonder what the story could be...

More artwork
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